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Mac os opengl version support
Mac os opengl version support





mac os opengl version support

Applications have long lifecycles, and will not be rewritten in a new API whenever Apple releases a new OS. I try not to hate, but Apple keeps making it tougher.ĭeprecating OpenGL and OpenCL is ridiculous, especially since it's used in so many professional applications.

  • Oct 17th 2022 Apple Terminates Plans to Use YMTC 3D NAND Chips Amid Political Pressure (22)Īdd your own comment 58 Comments on Apple Deprecates OpenGL and OpenCL from MacOS 1 to 25 of 58 Go to 2 3 Previous Next #1 R-T-B.
  • Jan 18th 2023 Apple Introduces the New HomePod with Breakthrough Sound and Intelligence (19).
  • Feb 3rd 2023 Apple 2022 Earnings Report Goes Live, Shows Strong Cashflow Despite Economic Slowdown (17).
  • mac os opengl version support

  • Feb 17th 2023 JLab Launches the Go Wireless Keyboard (13).
  • Feb 9th 2023 Counterpoint Research: Arm Laptops to Remain Resilient Amid Global PC Market Weakness (17).
  • Nov 30th 2022 Alleged Apple M2 Max Performance Figures Show Almost 20% Single-Core Improvement (10).
  • Jan 17th 2023 Apple Unveils M2 Pro and M2 Max: Next-generation chips for Next-level Workflows (5).
  • Jan 17th 2023 Apple Unveils MacBook Pro Laptops with M2 Pro and M2 Max Processors (9).
  • Jan 17th 2023 Apple Introduces new Mac mini with M2 Processors (25).
  • Sep 16th 2022 Report: Apple to Move a Part of its Embedded Cores to RISC-V, Stepping Away from Arm ISA (23).
  • It can tell you the frequency of page-ons and page-offs for the GPU and other useful statistics. OpenGL Driver Monitor will graph over time how many textures are in use, or how much texture memory, etc. and see what their contents are as well as all OpenGL state. You can set breakpoints on any OpenGL call and when it breaks you can see all textures, shaders, FBOs, etc.

    mac os opengl version support

    OpenGL Profiler can show you the resources currently in use by a program. It's in the "Graphics Tools" section of the download. Choose the one that matches whichever version of Xcode you have. Enter "OpenGL Profiler" for your search and you'll be presented with a number of packages for different versions of Xcode. If you click on that, you'll get the search tool. On the downloads page in the upper right is a tiny "more" link. They look like normal apps today without all the brushed metal, etc.) To download them, you need to log in to your developer account on, click on "Downloads" on the left side. (Warning the images in the article are really old. But there are 2 other tools that are useful for GL debugging: OpenGL Profiler and OpenGL Driver Monitor. There's nothing like frame capture for OpenGL on macOS, unfortunately.







    Mac os opengl version support